Puzzles from dice
Posted: Sun Apr 21, 2019 1:40 am
As promised, a look at the things you can do with dice, regular (19mm) and unmarked (16mm). A jig is essential, able to create perfect 90 corners and straight runs, and a ledge to line up half height joints, sometimes in two dimensions. And strong acrylic glue - I use Zap-A-Gap. Like with wood blocks, pyramids and cubes are about all you can do. 3x cubes use 27 pieces and 4x ones 64, but a regular length eight six piece burr is up to 192 voxels. Just too daunting to consider making runs of three or four single dice to connect 8-dice ends for burr pieces that have to move past each other that much.
The Live Cubes are fun and easy and work really well for this application. I made a bunch before implementing my two favorites in those blue aluminum Fight Cubes. There's a lot of fun puzzling sitting right there.
I would say that dice constructs like these, no matter how well lined up and clamped, and thoroughly dry joints, WILL break if dropped. Usually by tearing off a piece of the actual dice plastic body instead of failing at the glue itself!
The Live Cubes are fun and easy and work really well for this application. I made a bunch before implementing my two favorites in those blue aluminum Fight Cubes. There's a lot of fun puzzling sitting right there.
I would say that dice constructs like these, no matter how well lined up and clamped, and thoroughly dry joints, WILL break if dropped. Usually by tearing off a piece of the actual dice plastic body instead of failing at the glue itself!